March 18, 2008

Duke's Search for Jenny

Saw a fan video pop up on Youtube today based on the old Tommy Tutone song 867-5309 (Jenny). It was done by 3DR fan "Vinsane". Check it out:

If you don't remember where this turned up, in the Hollywood Holocaust level in Duke Nukem 3D, you can see above one of the urinals in the bathroom the number (867-5309) on the wall. Surprisingly, we still get asked about that to this day 12 years later. :)

Posted by Joe Siegler at 9:45 AM | Discuss this story on our forums


September 27, 2007

Duke Nukem is... Master Chief!

A pretty funny comic strip was brought to our attention in the last couple of days. We here at 3D Realms thought it was pretty darned funny, so we wanted to make sure you saw it too. It's from a webcomic called "God Mode".

This particular strip ran on Monday September 24th. You can view the entire strip on their website here.

Thanks to Chris Crosby over at God Mode for the laugh. :)

Posted by Joe Siegler at 3:37 PM | Discuss this story on our forums


March 13, 2007

Play Duke Nukem. Don't be depressed

Thanks to the many people who emailed us to say that there's an article out at the "New Scientist Tech" website which says that if play a game such as Duke Nukem, then it makes it easier for them to diagnose depression. It's an interesting theory, you should check out the full article to read it.

While the article doesn't specifically mention which Duke Nukem game, we assume it's Duke Nukem 3D. But since they didn't specify, we suggest you buy and play all 18 or so Duke Nukem games, and then you'll be the happiest person on the planet! :)

A personal remark from your news reporter: This is the kind of positive article that the general press needs to focus on, not how many kids get shot at a McDonald's. It's unfortunate that these kinds of "good video game articles" get ignored by the mass press.

Continue with the article to read the full article text, which originally appeared here.


A popular video game could provide doctors with a way of diagnosing depression.

With some illnesses, such as diabetes, a simple test can usually quantify how severe a person's condition is, but depression is more complicated. The condition has been linked to a shrunken hippocampus, a part of the brain that also plays a role in spatial memory, so Neda Gould at the US National Institute of Mental Health in Bethesda, Maryland, and her colleagues wondered whether a video game that tests spatial memory could help measure the severity of the illness.

To test their idea the researchers developed a game based on some scenes from Duke Nukem, a game in which players navigate around a virtual town. The participants, who were already familiar with the town, were asked to find their way to as many landmarks as possible within a set amount of time.

Depressed people found their way to an average of 2.4 locations compared with 3.8 locations for healthy controls. Indeed, the more depressed a person was, the lower the score (The American Journal of Psychiatry, vol 164, p 516). Gould hopes the test may eventually provide a quantifiable measure of depression.

Posted by Joe Siegler at 12:46 PM | Discuss this story on our forums


August 14, 2006

3D Realms is in the toilets

At least according to men's magazine Maxim, we are.

They recently ran a story entitled "The 12 Greatest Videogame Toilets of All Time", focusing on, of all things, the best toilet usage in videogames. It's quite silly, and of course, 3D Realms placed pretty well in the list. In fact, we had three entries in the article, a full 1/4 of the entire list! :) Anyway, here's what they had to say about games we were involved in:

Prey: Ranked #12

This toilet looks like Kirstie Alley and Bruce "Hollywood Squares" Vilanch were trying to spell out the words STAR JONES on it with their rectums after a midnight Arby's run. Forget trying to clean this place: Just scatter some jet fuel, light a match, and move to the next-closest state.

Max Payne: Ranked #9

Ask Elvis: There's no shame whatsoever in dying on a toilet. None. But dying while wearing silly underpants? Let's just say that this just-shotgunned guy has brought much shame on his house. Much shame.

Duke Nukem 3D: Ranked #1 Best Toilet!

Duke was the first game to dive headfirst into the murky, log-filled virtual septic tank. We were thrilled when we popped open stalls and found random aliens dropping a load of gravel. Maxim Tip: Pop the alien in the head, bust up his toilet bowl, and then take a big hearty drink of toilet water for a health boost.

Head on over to Maxim's site now and read up on all the greatest toilet action!

Posted by Joe Siegler at 12:57 PM | Discuss this story on our forums


June 28, 2006

Duke Nukem Jam!

Lest you think we've forgotten about Duke in all this Prey coverage, we're here to bring you something that proves the fans still remember. Check out this video from Christopher Paul Kline (aka VertexGuy). It's him playing the Duke Nukem Theme. It's quite impressive, and here's what Christopher has to say about it in his own words.

This is my rendition on guitar of the Duke Nukem theme song. I used influences from the Megadeth version, the original, and my own twists ... all to come up with the final composition. All tracks, including the backing were played by me. Hope you all like it :)

You can visit his website here, where you can also download an mp3 version of the song.

Very cool work Chris, we're impressed here!

Posted by Joe Siegler at 4:35 PM | Discuss this story on our forums


April 10, 2001

Duke Nukem "Comics"

Today we bring you a pretty funny link to check out. It's a web site called "This Strife". It's a site run by Peter Bridger, and he makes up some pretty funny Duke Nukem comics.

They're kind of hard to describe, other than funny. I'd never seen this site before, so it was pretty funny to check out. The current strip (as of this writing) is a parody of the new Sims addon "House Party" (mixed with Duke, of course) - the graphic to your right is from the strip. Fans of the Sims should recognize that.

Make sure and check it out - it's pretty damn funny - and some of the humor is 'blue' - perfect for Duke.

Posted by Joe Siegler at 2:45 PM


March 12, 2001

Duke Nukem Cartoon

No, the game has not gone gold, despite what the 'toon shown to your right says.

This is a scan of a cartoon from the April 2001 issue of PC Gamer magazine. It was drawn by Scott Kurtz, who does the PVP Online Comic site.

You can click on the picture here to see the entire toon that was in the PC Gamer magzine. You can also visit the PVP Online home page for more toons by Mr. Kurtz.

Posted by Joe Siegler at 5:35 PM


February 23, 2001

Duke & Dorks

No, this is not a story about some of the more zealous of our fans , it's a story about another appearance of Duke Nukem in an online cartoon.

This time out, it's a toon called "Dork Tower", and makes a reference to Duke Nukem's supposed "influence" in mass media. Check out the full cartoon by clicking on the thumbnail to your right.

Thanks to John Keefer of Gamespy for letting us know about this.

Posted by Joe Siegler at 5:40 AM


January 19, 2001

Fake Screenshot Contest Winners!

The Duke Nukem Forever Fake Screenshot has finished, and we've selected the winners! We got some really great shots, so many so, that we had to create a couple of categories. Originally, we were going to have just one winner, but we had some really great ones, and created two categories. The first was "Overall", and the other category was "Funny". The funny ones were just too good to not include in the winners, so we created a 'funny' category. We've also picked three runners up in each category, and have posted them on the contest results page. To check out the runners up, click here.

Here are the two winners of the contest - click on either for a larger image.

Overall Winner
Roy Leviner

shakeitbaby.jpg (539210 bytes)

Funny Winner
David Tomsic

tomsic2.jpg (233162 bytes)

The winners will be notified via email shortly about the prizes. Thanks go out to our forum user Tip, the original inspiration for this contest!

Posted by Joe Siegler at 4:50 PM


January 19, 2001

Duke is Dead

No, not really - far from it. However, Mad Magazine has declared Duke dead in a headline that looks like it came straight from the Onion. It starts off like this:

"Duke Nukem, 28, died of an apparent heart seizure after being informed he would have to wait for a 24 hour period before being permitted to buy 275 grenade launchers."

We here at 3D Realms thought this was totally hysterical - kudos to Mad Magazine, who keeps on doin it after all these years. Click on the thumbnail here to see the entire "Nukem Dead" piece from Mad Magazine.

Posted by Joe Siegler at 4:50 PM


December 12, 2000

Duke Nukem: First, Last, Forever

We were just informed of a historical retrospective on Duke Nukem that was just published over on the Gathering of Developers site. Looking back on the previous PC Duke Nukem games, this article is a nice look at the history of the Duke Nukem games. Here's a tidbit or two:

But in the original Duke Nukem title, Apogee Software laid the groundwork for the one of the most successful franchises in gaming history. Additionally, Apogee created the concept of the game "demo", now an essential element in game publishing's process of releasing finished titles to the public.

Duke Nukem 3D also proved that the exciting run-and-shoot world of 3D gaming need not be limited to a superficial experience of knee-deep immersion. Duke's persistent sense of humor, often pointed at popular culture or competitors' games, provided more than a few chuckles and plenty of light moments. Further, the progression of the storyline and the perfect segues from one level to the next established plot development in a game that rivaled that of feature films.

There's a lot of cool stuff in this article, so head on over to the Gathering site and check it out!

Posted by Joe Siegler at 11:40 AM


December 6, 2000

Duke Nukem Finds God

Silly pun aside, the game Duke Nukem Forever has a new publisher. Formerly with Infogrames (who had purchased the original publisher GT Interactive), Duke Nukem Forever will now be published by Gathering of Developers. Yesterday, the Gathering released a press release about the situation, saying this:


Developer-driven computer and video game publisher Gathering of Developers (g.o.d.) announced today that the company has acquired the PC publishing rights for the highly anticipated Duke Nukem Forever game, as part of a broad reaching deal made by Gathering's parent company Take Two Interactive and former Duke Nukem publisher Infogrames. Duke Nukem Forever is being developed by 3D Realms and will be released by Gathering of Developers.

Shortly after this press release hit the net earlier yesterday, our own Scott Miller was interviewed over at Stomped, and had a few things to say about the situation.

Stomped: First, why the change in publishers? Did Infogrames want to get rid of the Duke Nukem franchise or did Take Two simply offer them a deal they couldn't refuse?

Miller: When Infogrames bought GT Interactive, they did seem to lean a little more toward family oriented games, and though that was a small concern for us it wasn�t the impetus for this deal. It was really just a case of both companies, through discussions that began near six months ago, realizing we were no longer the best fit for each other and that the best thing to do was find a new publisher. Take-Two was an obvious choice for us because of our existing relationship with them, including our other big production, Max Payne.

Stomped: How does this change in publishers affect the actual development of Duke Nukem Forever?

Miller: Other than an internal meeting that lasted about 10 minutes, there really is no delay or other effect related to this deal.

Today, there was a wire story that came over Yahoo news' service talking about the deal a little. They add this small tidbit to the fray:

Under the deal, The Gathering will publish Duke Nukem Forever for the PC and Take 2 will own the rights to the entire back catalog of PC and video game Duke Nukem titles, as well as rights to future products.

This means they will own the distribution rights to the old titles - there are no plans at this point for them to repackage them or anything like that.

To sum up:

What does this mean to you, the game player? Not a whole lot really. All this boils down to two things:

1.The game will have a Gathering/Take Two logo on it instead of an Infrogrames logo on it when you buy it.

2.The release date is still "When it's done" (Not Summer 2001 or any other personal interpretation you may have read online elsewhere). The release date is always "When it's done", unless you see it posted otherwise here on the 3D Realms site.

While you're at it, head over to the God Games site to check it out. They also have a poll online now asking which game you're looking forward to the most. Guess which games are on the list?

Posted by Joe Siegler at 11:40 PM


November 20, 2000

Dukemon!

This just looks wrong, doesn't it? This was a fan submission that was sent to us recently - unfortunately, we don't know who sent it to us.

There's a lot more cool stuff like this in our fan art area. Make sure to check all the items out in our fan stuff page.

We take your submissions for the fan stuff page, there's details on the page - so if you've done something fun like this, make sure to send it to us. The best will end up on our fan page!

Posted by Joe Siegler at 6:00 PM


November 3, 2000

Duke Nukem Comic!

This afternoon a very cool Duke Nukem fan comic was posted on our forums. It makes light of the "When it's done" mantra. There's not much else to say about this - just click on the thumbnail below to check it out! It's very cool!


You can also check out more fan submissions at our fan stuff page. Lots of coolness there.

Posted by Joe Siegler at 6:20 PM


November 1, 2000

It's the Great Pumpkin, Duke Nukem!

Yesterday was Halloween here in the states, and in keeping with that theme, we were sent this fan submission today - it's a Duke Nukem pumpkin! Actually, Gabe Cantu sent in two of them! One is Duke in his classic pose from the box art from Duke Nukem 3D, and the other is the Duke radiation symbol!

These are very cool - click on either of the thumbnails below for a larger image. You can also check out more fan submissions at our fan stuff page. Lots of coolness there.

Posted by Joe Siegler at 1:15 PM


October 5, 2000

Duke is Tops & Bottom

Daily Radar is running two short pieces that are rather funny. They're the "10 Best DressedVideo Game Characters of all time", and of course the 10 Worst Dressed. Surprisingly enough, Duke Nukem made both lists at #4!

On the 10 Best Dressed list, he made it with these comments: No matter how hot it might get in a gun fight, Duke will stay cool in his spandex tank top and lightweight ammo straps. With such a defined figure, why hide it?! Or, as they say in certain areas of town, "if you've got it, flaunt it!"

On the 10 Worst Dressed list, he made it again with these remarks: Duke proves there's a fine line between success and failure in fashion (he grabbed a spot on the 10 Best Videogame Character list). This scene begs two important questions: 1) Do you really need sunglasses in outer space? And 2) Don't you need a helmet and oxygen tank?

This is a pretty silly little piece, but is still rather cool. Check it out today!

Posted by Joe Siegler at 4:40 PM


August 4, 2000

Duke Nukem Beverage Holders Available!

Available now, you can purchase your own Duke Nukem Forever Beverage Coasters. Shown here, they're the perfect complement for your drink while net surfing, reading, or playing games (especially Duke Nukem)! Supplies are limited, so order your set today! The coasters come in a set of four.

Also, in addition to the coasters being available, a new, more streamlined look to our Online Store has been posted. If you click the Online Store button that is on every page of our web site, you can visit the store front. Head on over to our store today to check it out!

In our store, you can order games from us, order some merchandise (such as the Duke Nukem T-shirts, caps, & coasters). You can also download full registered versions of several of our games. It doesn't cost you anything to look around, so why not take a look today?

If you don't want to order online, all these items are available for phone, mail, & fax orders. Complete ordering information is available at our order
info page
.

Posted by Joe Siegler at 2:30 PM


July 6, 2000

Duke Comic Strip

From time to time, we're sent images people find of Duke Nukem being used in a comic strip. This time we're using a picture sent in by Ryan Senft. This is a Christmas themed Duke Nukem strip. The strip is called abby.lite, but unfortunately, I've never heard of this strip before, so I don't know how to link to them. Does anyone else know? Drop me a line. Either way, click on the thumbnail for a large image.

abbylite.gif (77434 bytes)

Posted by Joe Siegler at 1:00 PM


June 30, 2000

Duke vs. the Devil!

If you remember the story we ran last month about the Duke Nukem model in the Sims game, you'll get a kick out of this story. The site that the skin was obtained from (The 7 Deadly Sims) has now started a new feature called "The Sims Deathmatch". It's somewhat similar to the MTV show "Celebrity Deathmatch" in that it takes two of the Sims skins and puts them together (rather violently) into a deathmatch ring.

It's quite funny, and you can choose who will win - Duke or the Devil! Make sure and check it out today!

Posted by Joe Siegler at 1:00 PM


June 13, 2000

Is Duke the Funniest?

Gamespot has a new poll online entitled, "What's the funniest game you've ever played?" In the poll, they have Duke Nukem 3D competing against other games such as EverQuest, Day of the Tentacle, Full Throttle, and several others.

Head on over to the poll,, and show your support for Duke!

Posted by Joe Siegler at 1:35 PM


May 31, 2000

More on the Duke Family Story

The response to the Duke Nukem Sims family story has been pretty great. It was a great fun piece to put together, but I may have to expand on the story. Why? The person who skinned Duke, Lara, & the E3 booth babe has now skinned the other E3 booth babe. Might be time to re-open Family Duke and see what else this new person can disrupt. If you haven't checked it out, go check out the Duke Nukem Simmed Family story today. Also, if you want to download this skin (or a ton of other very cool skins for the Sims), check out The Seven Deadly Sims web site today. Its' very cool.

Posted by Joe Siegler at 12:50 PM


May 26, 2000

The (Simmed) Duke Nukem Family Story

As promised earlier in the day, here is the story promised about Duke Nukem, the E3 booth babe, & Lara Croft in "The Sims". There are around 60 pictures, each with a caption. They all tell a funny story, so make sure to check 'em all out. The subjects range from babes to hot tubs to overflowing toilets to other stuff we don't want to tell you about now - you'll have to read the story. Here's one sample from the full story...


"Duke sets the stove on fire after trying to light it with a flame thrower!"

Just one small remark to those who will try and read too much into this story... This is all a joke played out in "The Sims" by Maxis. There are no plans to actually do this either from 3D Realms or Eidos. Repeat to yourself.. It's just a joke - it's just a joke - it's just a joke! Thanks once more to Buke for letting us know about these skins!

Posted by Joe Siegler at 8:15 PM


May 26, 2000

Duke Nukem Marries Lara Croft?

That's something that a lot of younger fans seem to ask us a lot. No, it's not really happening, but if you want to make it happen now, you can. How? Well, if you're familiar with the Maxis smash game, "The Sims", you now have it in your hands to be able to do this.

It was recently brought to our attention by "Buke" that there is a Duke Nukem skin for the game out there. It's available at the site "The 7 Deadly Sims", and a picture of it is shown here. Other skins you can pick up there are Lara Croft (with or without shades), as well as one of the recent E3 3D Realms Duke Nukem booth babes. Yup - one of our booth babes has been modeled in the Sims, too! If you own the Sims, you should definitely check out these for your game. We did, and are working on a very funny story with Duke Nukem, Lara Croft, & the booth babe model. That story will be posted shortly.

Check out these screen shots below of the skins.


Posted by Joe Siegler at 1:45 PM


May 19, 2000

User Friendly

Right before we left for E3, this cartoon popped up online over at the web site for the online strip, "User Friendly". It's pretty funny, in addition to describing rather a lot of people who work in this industry. If you want to check out the full size version, click on the cartoon, and you'll be taken to the User Friendly site.

Posted by Joe Siegler at 12:40 PM


May 9, 2000

Duke's Playmates!

In the wine country of northern California, 1974 must have been a vintage year -- if not for wine, then certainly for Brande. That's Brande Roderick, who left the vineyards behind three years ago and is now looking to taste the fruits of an acting career in Los Angeles. You may have already seen Brande in the background on Babylon Five (she was an alien) or in Armageddon, in commercials for Dr Pepper, Snickers or the Duke Nukem videogame -- or more recently in featured roles on such television shows as Beverly Hills 90210, Love Boat and Two Guys and a Girl. The roles are getting bigger, and so are her goals.

This text comes from the Playboy site where they talk about Miss April 2000 being in an ad for a Duke Nukem video game. We're not entirely sure which ad/commercial at the moment, but we're trying to track that down. You can check out some more information about Brande at her page on the IMDB site.

In other Duke playmate news... This isn't the first time a Playboy playmate has been involved with Duke. If you're familiar with the Duke Nukem: Planet of the Babes art, then you might have recognized the woman at the front of the trio of babes. That's Neriah Davis, who was a Playmate of the month in March of 1994, among other things as being in movies like "The Bikini Car Wash Company" There's more on Neriah at her IMDB page, too.

If we get more information on these important developments, we'll make sure to pass 'em along to you.

Posted by Joe Siegler at 2:40 PM


May 9, 2000

Gathering Press Release

There was a press release put out later last week from Gathering of Developers about the launch of a new "value brand" of games over at Yahoo. According to the press release, the recently mentioned "Duke Nukem: Endangered Species Hunter" is mentioned in the press release.

Here's what they said:

The goal of On Deck Interactive is to diversify the products coming from Gathering of Developers, which have, up until now, largely appealed specifically to hardcore gamers. On Deck Interactive will instead emphasize games that have lower price points and more mass-market appeal. Games slated to be released from On Deck Interactive include the Windows-compatible version of Bugdom, KISS Pinball, and Duke Nukem: Endangered Species, a hunting game based on 3D Realms' enormously popular Duke Nukem character.

Not much, mind you, but Duke is mentioned in there - thought we'd pass along the press release.

Posted by Joe Siegler at 2:40 PM


May 4, 2000

Duke Nukem: Planet of the Babes Stuff

Larry Pacey of n-Space brought a couple of new Planet of the Babes items to our attention this morning, and we want to bring them to you. First up is a cool POTB writeup by ign.com which discusses some aspects of the game, as well as giving you several screenshots to check out.

In Duke Nukem: Planet of the Babes, Duke must team up with a ragtag group of "babes" that are trying to save the world from a cataclysmic alien invasion. The game features hi-resolution characters and terrain, heavy weaponry and several two-player multiplayer game modes. The game is a substantial improvement over the previous version of Duke on the PlayStation.

Overall, the player models and backgrounds appear much more detailed and are very clean. Once again, the audio is comprised of humorous one-liners from the game's main character, Duke Nukem.

There's more in the write-up, so check it out - and make sure to hit the screenshots there.

The second item is also from ign.com - this time an interview with the game's producer an interview with the game's producer Phil Gelber. In the interview, Phil talks about the game's plot, some of the babes themselves, as well as things Duke will be doing in the game. Here's a quote:

IGNPSX: What new sayings can we expect from Duke and what original sayings have been retained?

Phil Gelber: We generated [more than] 30 pages of original script for the game and retained all the old favorites. Jon St. John (the voice of Duke) seriously delivered -- you can bet that there are some new classics-to-be in this title. What Duke says is always timely so you can figure a lot of current catchphrases are in the game. Including a classic "Wasssssssup."

IGNPSX: What does POTB add to the series and the genre as a whole?

Phil Gelber: Duke Nukem will be around as long as there are video games -- just like James Bond will always exist so long as there are movies. We take great pride in the franchise and refuses to crap out titles just to make a buck POTB is an original, stand-alone title that is so much more than just a sequel to Duke Nukem : Time to Kill. The depth of the story is amazing and the use of realtime cinematics help showcase Duke's unique personality like never before.

Phil has a lot to say about the game in this interview, so make sure read it all.

Also, if you're looking for more, we also have information on our our own Planet of the Babes page here. If you wish to pre-order a copy of the game, you can do so by clicking on the Buy it graphic (which will take you to a pre-order page at Amazon.com).

Also, for no good reason , here's two pictures of the model used to base several of the in game "babes" from. Click on either for a larger image.

Posted by Joe Siegler at 1:50 PM


May 2, 2000

More on Duke Nukem: Endangered Species Hunter

Some more information is starting to creep out about Duke Nukem: Endangered Species Hunter. This time, it comes in the form of an interview with Scott Miller by Gamespy.com. Gamespy asked Scott several questions about the game, here's a bit of what he had to say..

GameSpy: How will Duke "ES" play, more like a FPS or like a hunting game? (Or a hunting game on steroids?)

Scott Miller: It will be a first-person game technically, but without most of the familiar gameplay of a typically FPS shooter--Duke won't be solving puzzles, discovering plat turns, finding better and better power-ups, etc. But finding better guns--count on it.

GameSpy: What kinds of vicious flora and fauna might our hero encounter in the woods?

Scott Miller: Keep in mind that there are other places to hunt other than in the woods. Duke will be on the hunt in several exotic, variety packed locations, depending on where and what type of rogue animal is threatening the local population. Some surprises await!

We'll have some more detailed information available some time after we return from E3 this month about Duke Nukem: Endangered Species Hunter, but in the meantime, check out this article over at Gamespy.

Posted by Joe Siegler at 3:00 PM


May 2, 2000

Duke Nukem: Endangered Species Hunter

A story turned up yesterday on Avault regarding a future title, "Duke Nukem: Endangered Species Hunter". Here's a bit from the article, including some quotes from George Broussard:

Titled DUKE NUKEM: Endangered Species, the game is being developed for the PC at Russian-based Action Forms, creators of the dinosaur hunting titles Carnivores and Carnivores 2, and the first-person shooter Chasm. For all the genre's low budget posturing, this is good news for fans of the character, whose ever-present shades should prove useful in the hot sun of the Serengeti. Broussard said the team has a super-fast, high-tech landscape engine he calls impressive. "The team also believes in photo realistic art, so count on great visuals," Broussard added.

Broussard told the Adrenaline Vault the product will be out--and we saw this coming--"when it's done." Before fans get downhearted, 3D Realms' co-founder promised Endangered Species is not planned as a massive 24-month project, nor is the Gathering targeting the product to be a full-priced release. �It will be a high quality, fun, budget level DUKE game with all the edge fans have come to expect. It will surprise a lot of people what designers can do with a good idea and [a reasonable budget],� Broussard said.

More on this later (but not today ).

Posted by Joe Siegler at 9:20 AM


April 18, 2000

Duke in Time

The current issue of Time magazine has a cover story on Testosterone, steroids, and other male body building vitamins and supplements. The cover of the magazine is shown to your right here. Several articles make up the entire piece, but one in particular makes mention of our own Duke Nukem. The specific article is entitled "Never Buff Enough", and here's what they had to say about Duke:

Pope also points out a stunning little feature of the three-year-old video game Duke Nukem: Total Meltdown, developed by GT Interactive Software. When Duke gets tired, he can find a bottle of steroids to get him going. "Steroids give Duke a super adrenaline rush," the game manual notes.

No, that's not the Pope in the Vatican. Anyway, check out the article if you want to read up more on what Time magazine has to say about this issue by clicking on the magazine cover shown above.

Thanks Lynn Siegler.

Posted by Joe Siegler at 11:40 AM


April 14, 2000

Duke Nukem Fan Art

We recently got another piece of fan art submitted to us - it's shown below. This art was sent by James McFarland of Warren, OH. We love to get fan stuff like this, and very shortly, we'll be opening up an area on our web site dedicated to fan submissions. If you have some sort of submission, we'd love to see it. Either you can send it via email, or you can mail it (if it's not a computer file). If you choose the latter, you can send it to 3D Realms c/o Joe Siegler.

mcfarland.jpg (346276 bytes)

Posted by Joe Siegler at 1:30 PM


March 27, 2000

Duke Quiz

3D Action planet has a new entry in their Action gamer's test. The new entry is based off of our own Duke Nukem. There's a total of 30 questions, and they cover a wide range of Duke Nukem historical facts. Here's a couple of the questions they ask:

*Apart from shooting at it normally, is there another, faster way to destroy a Pig Tank?

*The first level of Duke Nukem 3D episode 4 is a spoof of which movie?

*When will Duke Nukem Forever be released?

It's a pretty good quiz, so if you think you know your Duke Nukem - go check out the quiz today today, and test your knowledge of Duke's history.

Posted by Joe Siegler at 3:45 PM


March 22, 2000

Dukesbury

One of our regular site visitors (Greg Golds) alerted us to this rather funny Doonesbury comic strip that ran recently on March 17th. Check it out below (you can click on the image below for a larger version):

The strip is pretty funny - and makes references to the Doonesbury joke of an "Uncle Duke" (apparently a Doonesbury character) running for President in the Year 2000. We'll leave it up to your imagination as to whether or not the strip actually refers to our own Duke Nukem or not.

For more on Doonesbury, make sure to check out the Official Doonesbury Site. Thanks Greg Golds.

Posted by Joe Siegler at 11:50 AM


November 29, 1999

Duke Nukem Fan Freezes Himself

The anticipation associated with waiting for a game to be released can be a frustrating experience. One creative fan has figured out a way to beat the agony of impatience. On November 26th, John Bruin will be inserted into a tube, drained of all bodily fluids, and subjected to extremely low temperatures. He will remain in stasis for 6-18 months, during which time he will be monitored by his sister, Susan, and a border collie.

So starts a rather funny piece entitled "Duke4 fan freezes self". This "news article" appeared on a site called "The Mushroom". Head on over there today and check it out, if you want a good laugh. Kids, don't try this at home.

Posted by Joe Siegler at 1:00 PM


November 29, 1999

George Broussard Interview

If you haven't seen it already, make sure and check out the recent Dukeworld interview with George Broussard, project leader for Duke Nukem Forever. In the wake of the recently released Duke Nukem Forever screenshots, George was asked several questions about the game by the folks over at Dukeworld. Here's a sample of what he had to say:

* Q: Why make this decision now (Ed Note: Implementing the UT code) despite the fact that you've stated in the past you had broken off from the Unreal code base?

A: We broke off our code at Unreal 220. But unfortunately that was a fairly unstable version of the engine. We had intended to continue on our own, but Epic simply did too good a job with UT. It's faster, has better net code, better interface, better video drivers. All in all UT is the culmination of all the Unreal tech work and the focus of Epic's efforts since Unreal shipped last year. Not patching to it would be a colossal mistake.

* Q: Duke Nukem: Music to Score by was recently released, the music CD included what could be the title song for Duke Nukem Forever done by the band Megadeth. Have you guys reached a final decision here yet?

A: No. We weren't really happy with the final version, and had some changes to it. Politics and lack of communication led to things falling apart. Next time we'll deal with bands directly instead of through publishers and record company agents. Things tend to get muddy then. Had we and Megadeth talked directly I'm sure we both would have been a lot more happy.

* Q: Have you finalized the weapons in Duke Nukem Forever, and can you talk at all about what they might be?

A: We're not talking specifics as it spoils the surprise of the game. But only about half of the weapons currently exist. All of them are planned out on paper though. It's just getting to the work of getting them in the game and making them fun.

George had a lot more to say about Duke Nukem Forever, so make sure and check out the full interview today!

Posted by Joe Siegler at 1:00 PM


November 23, 1999

Duke Nukem's Third Dirty Dozen

Last year about this time we brought you the news of Duke Nukem action figure making the annual "Dirty Dozen" list of the web site "Lion & Lamb". Their list is published as a service to parents to warn them against (what they believe to be) harmful and violent toys. For the third year in a row, we're on their list. This year, they've named the "Nightstrike Duke" action figure to their list; here's what they have to say about it.

NightStrike Duke, ReSaurus, $8
Recommended age: 10+
Description: From the package: "NightStrike Duke Nukem wears all black combat clothes and comes with a stocking cap and a ball cap. He carries a specially-modified MP-5 Submachine Gun with a silencer and rifle stock, a regular MP-5 Submachine Gun, a Knife, and a rope!" Blood is splattered on Duke�s hand, chest and knife.
Why we chose it: This action figure is being heavily marketed to children, but is based on an adult-rated video game set in smut shops and strip bars. "If it moves, shoot it," reads one web review of the video game. "If it doesn�t move, shoot it. Anything and everything can be destroyed." Another action figure in this series is called "Pigcop."

Last year, we hit their 98-99 list with the original Duke Nukem action figure, and in 97-98, we were on the list with our Shadow Warrior game. That's three years running - the feeling that we'll be on the 2000-2001 list with Duke Nukem Forever occurs at this moment, for some odd reason.

Posted by Joe Siegler at 1:00 PM


November 2, 1999

New Duke Nukem Items Available!

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