April 8, 2009

Duke Nukem 3D XBLA now on Amazon.com

For those of you who haven't bought Duke Nukem 3D for Xbox Live Arcade, or wished you could buy a copy for a friend, there is a new option available to you.

Effective immediately, you can buy Duke Nukem 3D for Xbox LIVE Arcade via Amazon.com. Amazon has an Xbox LIVE store where you can buy the game through them and you get a coupon code which will allow you to download the game over XBLA. This has a couple of advantages over buying directly through your Xbox 360.

  • If you want to buy a copy for a friend, you can do that now.
  • You don't have to use "Microsoft Points" (this uses real dollars), so you only have to spend exactly the amount of money you want, not have all those extra points unused in your MS account.
  • You can use Amazon.com gift certificates to buy the games.

So if you are in need of Duke Nukem 3D, check out the page for it on Amazon.com, or their entire Xbox LIVE store here.

Posted by Joe Siegler at 4:08 PM | Discuss this story on our forums


April 1, 2009

Duke Nukem 3D's Toilets Featured

One of the thing a lot of people remember about Duke Nukem 3D is a gag that turns up in the first level, that being an alien trooper sitting on the toilet when you open the door in the bathroom. Apparently the folks over at Crispy Gamer remember that too. Today they're launching the high class look back at games entitled "The World's Greatest Videogame Toilets". In this series, they plan on covering the 30 greatest toilets in videogames. They started the series with the toilet from Duke Nukem 3D, which you can see below. We checked, this is not an April Fools' joke from Crispy Gamer, they're apparently going to spend 30 days talking about potty humour. Here's what they said about Duke 3D:

For many gamers, Duke Nukem 3D represents the very first time we discovered a toilet in a videogame. I honestly can't recall seeing a toilet in a game prior to this. And you never forget your first time. The toilets you're about to see can be found inside the movie theater in the game's opening level. Yes, this was the age of sprites, so the game's urinals, while functioning, appear to be drawn onto the game's walls with an old, dried-out Sharpie. Warning: Brace yourself for the surprise behind Door No. 2.

They also have a video showing the toilet in action. You can check that out here.

Posted by Joe Siegler at 4:02 PM | Discuss this story on our forums


February 26, 2009

Duke3D XBLA Nominated for an Award

Late last year we released Duke Nukem 3D for Xbox LIVE Arcade to much acclaim. Not content with being just a straight port, we introduced a few features to the game, most of which were designed to take into account the connective nature of Xbox LIVE itself.

However, one of them was not geared towards LIVE play. This is the replay system from the game. We introduced a feature where when you died, you were able to go back to any point in that level you had previously played up to that point, almost effectively negating the need for traditional save games.

Today we were told that this feature in Duke Arcade has caused the game to be nominated for an award in the "Best Innovation in XBLA" category of the second annual Xbox LIVE Arcade awards. The game is up against some heavyweights as Braid, A Kingdom for Keflings, and N+.

What is different about the awards this time is you will be able to vote for the games yourself. There are instructions on how to vote on Xbox.com here, and the voting period starts on March 3rd.

If you've never checked out Duke Nukem 3D for Xbox LIVE arcade, what are you waiting for? Christmas? You can read more about the game on our website here, and you can also go to Xbox.com and queue up the download for your Xbox 360 online at this link.

Posted by Joe Siegler at 3:06 PM | Discuss this story on our forums


October 20, 2008

Duke Nukem 3D XBLA Review Roundup

Since it was released just about a month ago, Duke Nukem 3D has garnered a lot of attention and acclaim. Sales have gone extremely well (take a look at the leaderboards)! That's a lot of fans of Duke in a short period of time. It's also been at the top or near there of Xbox Live activity since it was released, even cracking the Top 10 list of major Xbox games like Grand Theft Auto IV, Halo 3, etc... If you have an Xbox 360, and haven't checked it out, you should. If you don't want to take our word for it, take the word of some of these websites:

Chud.com: (9.5/10 - full review here)

"An absolute must-buy for any FPS fans, or anyone who was too young to play it when it first came out.

Overshadowed by the controversy over the game's adult content, it's easy to forget all the innovations that Duke Nukem 3D brought to the table.

The one other thing that you'll immediately notice is how great it is to have some challenge. This game does not hold your hand. You're not told where to go or what to do...

the weapons still among the most imaginative and useful around. You'll relish using the shrink ray against your enemies and stomping them to bits"

Gamespot: (8/10 - full review here)

"For fans of the game and the series, rest assured that all of the original, groundbreaking gameplay and content are present here.

If you are new to the franchise, this game is definitely worth a look, and you can experience exactly what made Duke Nukem, for better or for worse, a household name."

TeamXbox: (8/10 - full review here)

"Duke Nukem 3D stays true to its roots and gives gamers what they want.

The recreation of the core game is flawless, and has been tuned perfectly for the Xbox 360 controller."

IGN: (8.5/10 - full review here)

"One of the original ESRB nightmares is back.

Duke Nukem 3D is yet another classic release that makes a wonderful conversion onto Xbox Live Arcade.

Toss in the new age additions like online co-op and a replay editor and most will find this to be more than a simple trip down memory lane."

Official Xbox Magazine: (8.5/10 - full review here)

"the weapon stash - notably the pipebombs and Shrinker - remains one of the genre’s most unique and fun to wield…

(the Dukematch play) which is as addictive as ever and is bolstered by a fleshed-out lobby system that keeps you and your pals together after each match ends. So if you’ve been itching to kick ass and chew bubblegum, we’ve got some good news: we’re no longer all outta bubblegum.

Jolt UK: (8/10 - full review here)

"it’s still a better bargain than some of the other games currently asking for 800 of your MS Points, and it will probably last you longer, too.

Under the brash exterior is a lot of charm and canny craftsmanship."

1up.com: (A- rating - full review here)

"I wish developers today weren't too afraid of being sued to make games like this.

Multiplayer actually fares even better than in the original, as XBL matches are easy to jump into, frenetic, and feature completely over the top, balls-to-the-wall maps.

It's not for the kiddies, but if you've got 800 Marketplace points lying around, you oughta come get some."

Eurogamer: (8/10 - full review here)

"If you asked a horny, gore-fixated teenage boy to describe his perfect game, he'd probably have described Duke Nukem 3D.

The good news is that it still plays as well as it did in 1996.

It remains a brilliantly entertaining first-person shooter and probably deserves more credit for helping to shape the genre than it has been given."

Some others worth checking out are Ultra Ninjas (8/10), nzgamer.com (8/10), and Gamepro (4.5/5). There's also sites like Gamerankings.com or metacritic.com which collect such reviews. It's all good! :)

Better yet, don't take the word of any of them. Just go buy your copy today!

Posted by Joe Siegler at 2:11 PM | Discuss this story on our forums


October 1, 2008

Always Bet on Duke

A week ago Duke Nukem 3D was released to Xbox LIVE Arcade. The response has been phenomenal - the feedback we've gotten on it has been quite positive. Both from old school Dukers reliving the game, or folks who have never played it before. Both newcomers and old Dukers seem to love the new update. This is borne out in the weekly statistics released Tuesday night by Major Nelson of Microsoft.

Duke Nukem 3D was the #1 ranked game on LIVE Arcade, topping such recent Arcade heavyweights such as Braid & Castle Crashers.

If that wasn't cool enough, Duke also cracked the top 10 of ALL games played on Xbox LIVE - including big time titles like Call of Duty 4, Halo 3, and Grand Theft Auto IV.

Thanks to all who have made the re-release of Duke Nukem 3D a major success! If you have an Xbox 360, and haven't checked out Duke Nukem 3D, what are you waiting for? Christmas?

Top Arcade Titles
1 Duke Nukem 3D
2 Castle Crashers
3 Feeding Frenzy 2
4 Braid
5 Domino Master
6 Geometry Wars Evolved 2
7 Fable II Pub Games
8 UNO
9 BC:Rearmed
10 DOOM

Xbox 360 Top Live Titles
1 Halo 3
2 Call of Duty 4
3 GTA IV
4 Gears of War
5 Star Wars: The Force Unleashed
6 Madden NFL 09
7 Guitar Hero III
8 Rock Band 2
9 Rock Band
10 Duke Nukem 3D

Posted by Joe Siegler at 12:22 AM | Discuss this story on our forums


September 25, 2008

Duke Nukem 3D (DOS) Price Drop

The response to the XBLA release of Duke Nukem 3D has been quite spectacular - far greater than we had thought it would be. In celebration of this new release, we have decided to drop the price of the PC original. We still sell the good old classic PC version of Duke Nukem 3D, and effective immediately, we have dropped the price.

The purchase price for Duke Nukem 3D for the PC is now $10 (down from the previous $19.95). This is the Atomic Edition v1.5, which we have been selling since late 1996. If you have never checked out the original version, you can do so for a cheaper price!

A few caveats about that - this is the DOS original, and if you have Windows XP (or Vista), you can run into a few problems with running old DOS games there. There are a few third party programs available which can assist in this matter.

First is DOSBox, a program that will let you play most every DOS game better on XP/Vista. Not only can that help with the original Duke3D, it can help you run most any of our older legacy titles.

The other option is JFDuke3D. A few years back, we released the source code for Duke Nukem 3D, and Jonathan Fowler created a Windows version of the PC original. You need the Atomic Edition to run JFDuke, but it is worth it if you have problems running the DOS original.

So if you have never checked out the original Duke Nukem 3D on your computer, you can do so now at a cheaper price! Order today!

Posted by Joe Siegler at 2:07 PM | Discuss this story on our forums


September 25, 2008

Duke Nukem 3D XBLA Theme

As we noted yesterday, other items were released besides Duke Nukem 3D itself on Xbox LIVE Arcade. We also released some gamer pic packs and a theme. We've had several requests for pictures showing what the theme looks like. This news item is an answer to those requests.

Here are four pictures, showing the theme on the four blades it is used on (Xbox LIVE, Games, Media, & System). The fifth blade (Marketplace) is not customizable by themes, so there's no picture of that. Click on any of the thumbnails to see a larger version.







Additionally, there are three picture packs. George Broussard had posted a screen capture of some of the pic packs from his Twitter feed, you can see that picture below. It is not all of the pictures, but is a sample from all three packs.

Posted by Joe Siegler at 11:46 AM | Discuss this story on our forums


September 25, 2008

Duke Nukem 3D Walkthrough Now Available!

Do you find yourself consistently lost in Duke Nukem 3D? Can you never get 100% on the levels? If you've always wondered where the fifth secret is in the Tiberius Station level, how to get your way out of Derelict without pulling your hair out, or how to find the Indiana Jones, Snake Plissken, or Capt Picard gags in the game, well, this is for you.

In honor of the release of Duke Nukem 3D Available now is the official walkthrough for Duke Nukem 3D from 3D Realms. This will show you how to complete every level in the game, where all the secrets are, and probably teach you a few things here and there that you never knew about the game.

This walkthrough works for both the PC and Xbox 360 versions of the game. The screenshots themselves are technically from the Xbox 360 version of the game, but with one minor exception in a single level, they're the same maps, so you can use them on both versions.

This was something that was long overdue on our site, but with the release of the game on Xbox Live Arcade, we thought now was the time. You can view the walkthrough here: http://www.3drealms.com/duke3d/walkthrough/index.html

We also have walkthroughs for Shadow Warrior & Max Payne 1 on our website too.

Posted by Joe Siegler at 11:14 AM | Discuss this story on our forums


September 24, 2008

Duke Nukem 3D XBLA is out!

Available now on Xbox LIVE Arcade is Duke Nukem 3D! That isn't all, either, there are a few items available for download. Here is a list of what is available right now:

  • Duke Nukem 3D Trial (Free)
  • Duke Nukem 3D Full Version (800 Microsoft Points)
  • Duke Nukem 3D Trailer Video (Free)
  • Duke Nukem 3D Theme Pack (150 Microsoft Points)
  • Duke Nukem 3D Proton Picture Pack (140 Microsoft Points)
  • Duke Nukem 3D Plutonium Picture Pack (140 Microsoft Points)
  • Duke Nukem 3D Meltdown Picture Pack (140 Microsoft Points)

If you want to see what the gamerpics look like you can check out this picture from George's Twitter feed, there's a sampling of the pics there.

Additionally, the full review from IGN is out. They give it an 8.5, and their "Editor's Choice" Award.

Sorry for the quick & dirty story here, but I'd rather go play Duke then write news stories about it. :) Stop reading, go buy the game on XBLA now!

Posted by Joe Siegler at 9:27 AM


September 22, 2008

Duke Nukem 3D Live Arcade is 800 points

It was just officially announced today by Microsoft's Major Nelson.

When Duke Nukem 3D hits Xbox Live Arcade on Wednesday it will cost 800 Microsoft Points ($10).

There's been plenty said about this new version of the game recently, check out our page here, as well as our forums, and the official areas on Microsoft.com (site and forums).

Posted by Joe Siegler at 11:19 AM | Discuss this story on our forums


September 20, 2008

A couple of late night Duke 3D Updates

Late Friday night a few things happened relating to Duke Nukem 3D we wanted to bring you.

First off, is a multiplayer preview of the game from IGN. A couple of days ago, some of us at 3D Realms played against some guys from IGN, TeamXbox.com, & Gamespy for some online Duke play. First, we started off with about four levels in co-op, and then moved on to some Dukematch in probably the two most played Dukematch levels of all time, those being Hollywood Holocaust & Stadium. George posted a few screenshots from these games on his Twitter feed, so check 'em out (1 / 2) if you haven't. Their review talks about one of the guy's accounts playing against us, and we all had a great time. The game went well, we had lots of fun, and had no lag, either. Great times. IGN's rather personal review of the multplayer session can be read online here. Sometimes reviews on sites such as IGN and the like feel disconnected, this one does not. So much so that one of the things the IGN guys did was something that most of us at 3D Realms had not tried in the game, so that was pretty cool. You'll enjoy the review.

Second is the note that the official Xbox.com Duke Nukem 3D page has now gone live. It has some screenshots and information about the game. Go check it out over at Xbox.com here:

http://www.xbox.com/en-US/games/d/dukenukem3dxboxlivearcade/default.htm

Posted by Joe Siegler at 12:22 AM | Discuss this story on our forums


September 16, 2008

Duke Nukem 3D Xbox LIVE Arcade Page Launched

Duke Nukem 3D will be available on your Xbox 360 in the Xbox LIVE Arcade next Wednesday the 24th! In honor of that, we have launched our own info page here on 3drealms.com about it.

Our page has lots of information about the game, feature lists, press, videos, and the all important screenshots - including several that have not been released before today.

Also available is the complete list of achievements for the game. Learn what you will have to do if you want to max your gamerscore on Duke Nukem 3D from tipping strippers, to completing episodes, fragging your buddies, etc!

Go check out our page for the site, which is available here:

http://www.3drealms.com/dukearcade/index.html

Posted by Joe Siegler at 5:24 PM | Discuss this story on our forums


September 15, 2008

Duke Nukem 3D Xbox LIVE Arcade Trailer!

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Friday night brought the news that Duke Nukem 3D for Xbox LIVE Arcade will be released on the 24th. Today we bring you a new trailer for the game. Available now is the official trailer for the game's release on Xbox LIVE Arcade.

Filefront had this to say about the trailer:

There’s also a trailer out now, which will probably make your brain melt from all the awesome it contains.

You can view it via this streaming link above, (it is also on Youtube here) or you can download a high quality version from the links below (more coming soon):

Thanks to Shacknews for the HD stream above.

Posted by Joe Siegler at 2:41 PM | Discuss this story on our forums


September 13, 2008

Duke Nukem 3D to arrive on Sep 24th

If you were watching last night, you saw Duke Nukem 3D make a short appearance on the latest episode of Gametrailers TV on the Spike TV channel. You also saw the big news about Duke...

Duke Nukem 3D for the Xbox LIVE Arcade will be released on Wednesday Sep 24th!

The number of points the game will cost has not yet been announced by Microsoft, so we cannot bring you that info. But it will be here in a very short time. Generally Xbox LIVE Arcade games are released at 2AM Pacific Time on the release date, but that can vary. You will want to keep your eyes peeled to Major Nelson's website, where things like that are generally announced in detail.

We will have our own page for the site up shortly, which will have lots of cool info. In the meantime, if you'd like to discuss the game, you can participate in our forums here, or on the Duke3D section over on xbox.com.

Finally, if you'd like to see the episode of Gametrailers TV from last night with the announcement, you can view it online here at the show's website for free!

Posted by Joe Siegler at 9:45 AM | Discuss this story on our forums


September 11, 2008

Duke Nukem 3D on GameTrailers TV!

As we edge closer to the release of Duke Nukem 3D for the Xbox Live Arcade, some big coverage is starting to happen. Like this one. Gametrailers TV will be running a feature on the game this coming weekend. Gametrailers TV is hosted by an old friend of our company, Geoff Keighley. Geoff will be covering Duke Nukem 3D during the news segment of the show. In addition to talking about the game, Geoff will be showing some footage. I'd expect something cool, as Geoff is an old school gaming fan.

Also on this episode of the show is coverage from the PAX Expo, and first footage of Need for Speed Undercover, as well as the first footage of playable zombies in Left 4 Dead. However, if you're reading this on the 3DR site, then your primary focus will be Duke Nukem, and we've been told Duke fans will enjoy this news segment.

The show can be seen on Spike TV. Spike TV is available on DirecTV, Dish Network, and most cable carriers. Check your local listings for the exact channel in your area. This particular episode will be airing on Friday night at 1AM Eastern Time (this is Friday night going into Saturday). However, after it airs, it will also be available a few places online.

Some time Saturday during the AM, the episode will appear on the Xbox LIVE Video Marketplace in their TV section. Additionally, the episode will be available to watch on gametrailers.com at 1:30AM Pacific Time on Saturday the 13th. If you do not have access to Spike, you will want to make use of these other venues. If you do have Spike, set your TiVo!

And oh yeah, by the way.... Gametrailers TV will be world premiering the release date for the game in this episode, so you will definitely want to tune in for that!

Posted by Joe Siegler at 1:49 PM | Discuss this story on our forums


September 5, 2008

Gamespot Video on Duke Nukem 3D

The Duke Nukem 3D coverage continues to roll on, and today we are bringing you a video segment from Gamespot TV. Gamespot has a weekly web based TV show called "On the Spot", and this week's episode (Sep 4) has a segment on Duke Nukem 3D.

The entire episode can be watched here, but if you want go catch just the five minute segment on Duke Nukem 3D for the Xbox LIVE Arcade, go skip to time marker 18:15 in the video. The reviewer shows off the replay system a lot (partially because he keeps dying :) ). They have several nice things to say about the game, so check out the video above!

Posted by Joe Siegler at 10:06 AM | Discuss this story on our forums


August 26, 2008

More Duke Nukem 3D Xbox LIVE previews are out!

As promised yesterday, several more previews of Duke Nukem 3D for Xbox LIVE Arcade are out. We're here to bring you three of them. Let's just get straight to it..

Teamxbox.com:

First up we have a preview from Teamxbox.com, which follows up from their interview with George Broussard from yesterday. This preview has a lot going for it, including a couple of gameplay videos, screenshots, the works! These aren't all the same screenshots that you saw in the Shack preview from last night, so you'll want to check 'em out. The gameplay videos are good for those who aren't terribly familiar with the game, as they show actual gameplay in the first two levels, and not just video of the new features.

Here's a few quotes from this preview:

I can see that someone finished the first level in a bit more than 13 seconds…but the little camera icon indicates that the clip of the player’s action is available, so I can pull it up and view what was done to get that time.

Multiplayer is also supported in Duke 3D in a number of ways, both through Xbox Live and System Link for up to eight participants. In addition to the everyone-for-himself DukeMatch, there’s also an eight-player cooperative mode that should be pretty wild—especially if you have friendly fire turned on.

Among the weapons you can use are your default pistol, a shotgun, a grenade launcher and pipe bombs. Cooler fare includes a “Microwave Expander,” which blows up enemies from the inside out. My fave is the Shrinker, which reduces a foe into something you can literally stomp out with your shoe.

IGN.com:

Second, we have a preview from IGN.com. IGN's preview is heavy on game videos, with four of them in all. They cover plenty of ground, ranging from topics like tipping a stripper, usage of the replay system, & other gameplay stuff. Here's some quotes from their preview, which can be viewed here.

Quotes:

I have to say that I was amazed how well Duke holds up after a dozen years.

The controls don't feel limited as in some other shooters of yore and 3D Realms really did throw everything and the kitchen sink into this game. There's something incredibly satisfying about putting your boot through an alien's face.

Want to know how someone finished the first level in under a minute? Now you can watch and learn. Not sure where a secret is located? The score leader probably found them all, so watch his run and see where things are located.

Official Xbox Magazine:

Finally, we have a short preview from the official Xbox Magazine website. Here's a bit of what they had to say...

The Arcade rebirth brings a wealth of new features to the table, including eight-player online co-op and Dukematch, recordable and uploadable user gameplay clips, Vision camera support for multiplayer lobbies, and – get this – TiVo.

We've played the Arcade version, and the good news is that it holds up just fine. The controls are just dandy, with the gamepad steering Duke around about as well as the mouse and keyboard did.

The game itself is still fun too, its memorable level design and weapons withstanding the test of time.

We will continue to bring you more previews as they pop up, as well as our own page here on 3drealms.com for the title.

Posted by Joe Siegler at 9:34 PM | Discuss this story on our forums


August 26, 2008

Duke Nukem 3D Xbox LIVE Arcade Shacknews Preview

The first of the Duke Nukem 3D previews has hit the web! Available now over at Shacknews is their "Hands on" with the game. They go into several parts of the game, but talk at length about the replay system. They also hit details on the Dukematch matchmaking, how the game plays on a console, and much other coolness. Here's a few quotes from their hands on preview..

Considering that Duke 3D never had an ubiquitous online matchmaking system, Xbox Live should provide fans with the best multiplayer experience in the game's history.

As for the game itself, it's Duke Nukem 3D. On the surface, it's all about babes, explosions, and catchphrases. But beneath that superficial crust is some excellent weapon and level design.

The port's new replay feature will go a long way toward justifying this purchase for the latter group (Duke veterans). Simply stated, Duke 3D XBLA is always recording as you play, saving every second of your current run.

In addition to the preview, they have a two minute video showing you the replay system in action. They also have a bunch of screenshots showing various things in the game, one of which is how the Live camera is used in multiplayer lobbies!

We know you don't want to read about it here, you want to go read the whole thing. So go hit Shacknews now.

Come get some!

Posted by Joe Siegler at 12:06 AM | Discuss this story on our forums


August 25, 2008

Duke Nukem 3D Xbox LIVE Interview

As we announced last week, Duke Nukem 3D is coming for Xbox LIVE Arcade. We're here to tell you today of a link you will want to read. The gaming news site "Team Xbox" has an interview up with 3D Realms' George Broussard.

George goes into quite a few of the really cool new details on the game, including the user clip system, the rewind feature, and much more... You can read the complete interview here, but here are some quotes for you to check out first...

"Q: What do you get with eight-player co-op?

A: What’s better than drinking beer on a Saturday afternoon and playing co-op shooters with your buddies? Simple as that. The old game supported it and we’re really excited to open it up over Xbox Live and the Internet for the first time (versus playing on a LAN).

Q: Unlike many “classic” games brought to XBLA, you did a lot to freshen up Duke 3D and take advantage of the Xbox 360’s capabilities. How did the hardware and some re-coding time enable you to buff up your hero’s world?

A: We definitely put a lot of work into the game. It would have been simple to just port it and ship it, but people kept suggesting cool ideas and we just had to do them. Some of it was hardware, as in being Xbox Live, you open the game up to really solid matchmaking, voice chat and multiplayer.

There is an awful lot more you are going to want to see - go check out the full interview over at teamxbox.com right now!

We also wanted to release this screen capture which shows the rewind feature in action...

Posted by Joe Siegler at 4:17 PM | Discuss this story on our forums


August 25, 2008

New Duke Nukem 3D Forum now available

The publicity is starting to ramp up for Duke Nukem 3D for Xbox LIVE Arcade!

In addition to our own forums, we just noticed that the official Xbox website now has a shiny new forum set aside for discussion about the game.

If you are a visitor to Xbox.com, or just are looking for another place to discuss Duke Nukem 3D for Xbox LIVE Arcade, then you'll want to check out the Duke Nukem 3D forum over at Xbox.com!

Posted by Joe Siegler at 3:26 PM | Discuss this story on our forums


August 19, 2008

Duke Nukem 3D on X-Play

The reaction to the announcement on Monday of Duke Nukem 3D coming for the Xbox LIVE Arcade has been extremely positive. We will have more information for you shortly, but in the meantime, you can check out today's "Gaming Headlines" video from the cable network G4's "X-Play" show.

In today's segment, Morgan Webb talks about Duke Nukem 3D. Check it out - the Duke segment starts around 1:23 into the video. In addition to Duke Nukem 3D, the news segment also talks about Bioshock for the PS3, a racing game called Fuel, and Street Fighter IV.

Posted by Joe Siegler at 8:00 PM | Discuss this story on our forums


August 18, 2008

Duke Nukem 3D for Xbox LIVE Arcade

We've been asked about this for a long time, we've had fans pleading with us for some sort of announcement or information. Well, today is the day!

We're very pleased to announce that "Duke Nukem 3D for Xbox LIVE Arcade" will be coming to your Xbox 360 console soon!

As has been reported around the net today, we can confirm that the game has indeed passed final certification with Microsoft on Friday the 15th of August (on our first try, no less). That means the game is done - it is now in the hands of Microsoft. At this time we cannot give you details on release date or points cost, as we do not have that information. There's plenty of really cool stuff in this new update to a classic title. While we're not quite ready to divulge everything yet, we can tell you this.

There is a preview available now in the October 2008 issue of the Official Xbox Magazine. This issue of the magazine is hitting subscribers' mailboxes starting today, and will be available on newsstands in a few days. Some of the folks from the Official Xbox Magazine have been playing it, and have written up a preview about the game and their thoughts on the game, having played it. You definitely won't want to miss that.

Look for online previews of the game to start appearing on August 26th. We're really excited about this release - and we hope you will be too! More info on the way - stay tuned!

Posted by Joe Siegler at 4:49 PM | Discuss this story on our forums


June 16, 2008

Top 10 FPS of all Time

The website ScrewAttack just posted their list of the Top 10 FPS of all time. They hit a few Apogee / 3D Realms titles from the past, those being Duke Nukem 3D & Wolfenstein 3D.

Duke Nukem 3D, the "coolest character in videogames", came in at #7 on the list. This placed it higher than Doom 3, Bioshock, & Half Life 2 on their list. Of course all of these games are below Wolfenstein 3D, which came in at #4 on the list.

Check out their complete Top 10 video here:

Posted by Joe Siegler at 4:50 PM


October 30, 2007

Duke3D's Shrink Ray a Top 5 Weapon

Duke Nukem 3D's Shrink Ray FTW!

One of the coolest things that Duke Nukem 3D had going for it was it's arsenal of weapons. There were the usual shotgun, rocket launcher type things, you know - good ol' first person shooter staples. But Duke Nukem 3D didn't stop there, it went further with one of the more classic weapons ever in a game - the shrink ray. Basically, you'd fire it at an enemy, and he would shrink, at which point you could step on him like an ant. It was quite funny, and was later expanded in the Atomic Edition with an alternate fire mode to "expand" someone.

Anyway, the MSNBC website posted an article a few months back about their choices for Top 5 first person shooter weapons. We were just made aware of this, but wanted to point it out to folks. Here's what they had to say about the shrink ray:

Aliens have landed on Earth, determined to destroy all mankind. Luckily for us, Duke has an arsenal at his disposal, and he's willing to use it.

Out of all the weapons available in "Duke Nukem 3D," we love the Shrink Ray the most. Not just for what it does (shrink your enemies down to a few inches in height) but for what it allows us to do afterwards (step on them like a bug).

Getting to inflict a little extra insult to injury is what makes this weapon so special - because nothing humiliates a friend more than crushing them with your boot.

The other weapons they chose were the Gravity Gun in Half-Life 2, the chainsaw in Doom, the Railgun in Quake II, and the pistol from Halo. A pistol?

Posted by Joe Siegler at 10:12 AM | Discuss this story on our forums


August 14, 2006

3D Realms is in the toilets

At least according to men's magazine Maxim, we are.

They recently ran a story entitled "The 12 Greatest Videogame Toilets of All Time", focusing on, of all things, the best toilet usage in videogames. It's quite silly, and of course, 3D Realms placed pretty well in the list. In fact, we had three entries in the article, a full 1/4 of the entire list! :) Anyway, here's what they had to say about games we were involved in:

Prey: Ranked #12

This toilet looks like Kirstie Alley and Bruce "Hollywood Squares" Vilanch were trying to spell out the words STAR JONES on it with their rectums after a midnight Arby's run. Forget trying to clean this place: Just scatter some jet fuel, light a match, and move to the next-closest state.

Max Payne: Ranked #9

Ask Elvis: There's no shame whatsoever in dying on a toilet. None. But dying while wearing silly underpants? Let's just say that this just-shotgunned guy has brought much shame on his house. Much shame.

Duke Nukem 3D: Ranked #1 Best Toilet!

Duke was the first game to dive headfirst into the murky, log-filled virtual septic tank. We were thrilled when we popped open stalls and found random aliens dropping a load of gravel. Maxim Tip: Pop the alien in the head, bust up his toilet bowl, and then take a big hearty drink of toilet water for a health boost.

Head on over to Maxim's site now and read up on all the greatest toilet action!

Posted by Joe Siegler at 12:57 PM | Discuss this story on our forums


December 1, 2005

Duke Nukem 3D's Shrinker is Top 10

The January 2006 issue of GamePro magazine is out, and one of their articles is "The Most Kick-Ass First Person Shooter Weapons Ever". Several legendary games are covered in this article, including Halo 1/2, Doom 2, Half Life 2, and of course Duke Nukem 3D. Duke's Shrinker weapon didn't win the contest , but it did place fifth (Halo's Pistol won - Huh ??). Here's what Gamepro had to say about it..

What other gun lets you shrink opponents down to rodent-size, only to be squashed under your might boot? Talk about cutting an enemy down toi size. But there's one key defense: You can counteract the effects by gulping a bottle of steroids. Hey. The Duke isn't exactly known for his subtelty.

Additionally in the article, they have a list of weapons submitted by folks on the Gamepro forums, and someone complained that the article didn't mention a weapon from Shadow Warrior, that being the sticky bombs. Thanks to Angel998 from the Gamepro forums for remebering them! :)

If you want to see the complete list of the top 10 FPS weapons, head out to your newsstand today and look for the January 2006 issue of Gamepro.

Posted by Joe Siegler at 4:35 PM


September 14, 2004

A New Port Of Duke Nukem 3D

3D Realms stopped working directly on Duke Nukem 3D for quite some time ago - the last update we released to it was in December of 1996. However, since then, the fans have kept the game going both with maps, websites, and many other related items. Not that long ago, we released the source code to Duke Nukem 3D, and many great ports have popped up (including JonoF's Windows port of Duke 3D).

Anyway, we were just told about a new one, this one being for the Pocket PC. You check out this link which gives some information on how to download and use the port.

As a reminder, 3D Realms does not support the use of any port derived from our source code release - we're just mentioning these things here for folks who might not know about them, and would find them of use.

UPDATE @ 3:25PM: This afternoon Charlie Wiederhold checked into this, and he got it running on his Pocket PC. He did also say that if you want to get this running on the link provided, you should scroll down that thread a bit, as he needed information that was not in the start of the thread to get it going.

Posted by Joe Siegler at 2:35 PM


April 11, 2003

Duke Nukem 3D Ports

Since the release of the Duke Nukem 3D source code a week ago or so, there's been plenty of activity. Several ports have popped up. Linux, Win32, OpenGL are just some of the projects underway. If you're interested, check out the download links for the source code below, or visit the 3D Realms Web forums. We have a special area set up just for discussions of the Duke Nukem 3D source code, so you can read up on what's going on!

Posted by Joe Siegler at 3:20 PM


April 3, 2003

Duke Nukem 3D Ported to Linux!

You've knew it was bound to happen quickly. After we released the source code a couple of days ago, the popular site Icculus has ported Duke Nukem 3D to Linux. Icculus did a lot of cool ports of the Rise of the Triad source a few months ago, and they're at it again with Duke. For the latest updates on their work, check out the Icculus Duke3D page.

This port requires that you have the Atomic Edition of Duke3D, which can be purchased at our online store here (or by clicking on the online store button to the left).

Posted by Joe Siegler at 3:20 PM


April 1, 2003

Duke Nukem 3D Source Code Released

In other Duke Nukem news today, we've released the source code to Duke Nukem 3D.

Available now for download, the source code is being released under the GPL license - we still retain copyright on the game (plus we still sell Duke Nukem 3D). This is one of the most requested things of us over the years, and we decided that now was the time. In the archive are some thoughts about Duke Nukem 3D by Scott Miller & George Broussard of 3D Realms. You can check out the readme here before downloading the entire archive.

The folks reading this who aren't programmers probably won't have any interest in this release, but those who are programmers might want to check it out. A big thanks go out to all the Duke Nukem fans around the world who have waited for this. We hope you enjoy it!

Download links: (more coming - if you mirror the file and want to be listed, please let us know.)

* Fileshack
* Fileplanet
* 3D Gamers
* Apogee Games
* PCRaptor.net
* 7thguard.net (Poland)

Please remember that this is being released without any support from Apogee Software, Ltd or 3D Realms Entertainment. This is being provided as is. Having said that, we've set up this area on our web forums for folks to discuss the source code. We also have source code for Rise of the Triad available, you can check that out here.

Posted by Joe Siegler at 9:15 AM


October 4, 2002

Some New Utilities for Duke Nukem 3D

A question we get asked a lot is how to make Duke Nukem 3D work under Windows. As the game is now six years old, and was released when DOS was still a well used OS, getting it working under Windows has been a dicey proposition at best. Our official stance is still to play it under pure DOS, but if you want to try and play under Windows, some utilities recently released might help.

Keep in mind that these utilities were not written by 3D Realms, and as such, we do not support them. Having said that, here's the utilities.

NOLFB for DOS games

First up is a short TSR program named NOLFB. It's from Ken Silverman. Ken, as you may remember is the original author of the Build code upon which Duke Nukem 3D, Shadow Warrior, and over a dozen other games were built. Anyway, this short program will allow you to use the VESA modes of Duke3D (and Shadow Warrior, but not the 3DFX Shadow Warrior patch) again. It's a very tiny program. Here's some text from Ken about it:

NOLFB is a TSR that disables the linear framebuffer (LFB) in VESA 2.0 (and above) BIOS. Doing this will make some DOS games (including BUILD engine games and other demos on my website) run under Windows NT/2K/XP. Programs will run slower without the LFB, but at least they work!

You can download download NOLFB here, or over at Ken's Build site.

ACRSetup for Duke Nukem 3D: Atomic Edition

Also available is a cool new Windows launcher for Duke Nukem 3D. Written by a Duke fan who goes by the nickname of "King", this Windows launcher will allow you to select any specific starting level, any particular VESA video mode (it also includes the nolfb utility in it), launching user maps, network play, as well as several other options. It's a very cool utility, and if you're a Duke Nukem user who has windows (which is pretty much everyone these days), you owe it to yourself to check out this program.

There are two versions available. One is specifically for single player mode, and the other one is for multiplayer (although the multiplayer one can also launch single player games). You can download both of them via the links below. You can also visit the home page for the guy who wrote it by clicking here.

Download Links:

*Single Player Version

*Multiplayer Version

Posted by Joe Siegler at 5:30 PM


June 6, 2001

Duke Nukem 3D Atomic Edition Available Again

We've had several requests for information regarding the Duke Nukem 3D Atomic Edition CD, so we figured we'd post a news story about it. As you may or may not know, we've been out of stock of the item for some time. We have printed more CD's, and now have them in stock again, and will begin shipping orders out again on Monday (it'll take us a few days to go through the orders on hold for it).

Also, as a bonus, the Duke Nukem 3D Atomic Edition CD that we ship directly from 3D Realms HQ also has an added bonus - we've put the 2001 E3 Trailer video on the CD, so if you order Duke Atomic, you'll get a sneak peek at Duke Nukem Forever via the trailer (as well as some screenshots on the CD as well).

You can order the CD by calling us (within the US at 1-800-3DREALMS), or online at our online store. If you need more ordering information, check out our ordering info page. You can also get more information about Duke Nukem 3D here.

Posted by Joe Siegler at 4:30 PM


May 25, 2001

Updated Grabbag MP3 Available

Available now on our downloads page is a new version of the Grabbag MP3. Grabbag, as you may remember is the theme song to Duke Nukem 3D. The song's author, Lee Jackson has made a newer, higher quality version available, and you can download it right now. In addition to this file, there's a few other MP3 songs we have available for download that you might be interested in.

1. Grabbag MP3 (theme song from Duke Nukem 3D)

2. Lo Wang's Rap (also by Lee, from Shadow Warrior)

3. Megadeth Grabbag sample (from the Music to Score by CD)

Please note that the Grabbag song itself is unchanged. The only difference is that this is recorded at a higher MP3 bitrate than the older one. Also, if you play this and get no sound, you either need to upgrade your MP3 player, or use Winamp. Some MP3 players cannot play mp3's recorded at this high of a bitrate.

Posted by Joe Siegler at 2:00 PM


January 29, 2001

Duke Nukem 3D Turns Five!

Today is a landmark day in computer gaming. Five years ago today, we released Duke Nukem 3D v1.0 shareware episode. January 29, 1996 was the day we released Duke Nukem 3D to the world, and interactivity in computer games was taken to a whole new level. Duke Nukem 3D was the first 3D action game to include all the tools that the designers used in making the game on the CD, a practice that is fairly commonplace now.

One year later, on Jan 29, 1997 - we released LameDuke - LameDuke was an early Duke Nukem 3D beta that we decided to release solely for the purpose of letting people see what the game looked like during development - you can get more LameDuke info here.

Today, five years later, the game is still having levels and mods made for it, even as far newer technology has come out. A game can't still be having this level of user modifications for it this many years later, and not have something going for it.

For the two or three of you who still haven't tried Duke Nukem 3D, why not check out our Duke Nukem 3D page, where you can download the demo, view some screenshots, or check out some cool behind the scenes photos of the game's production. The shot here is of George Broussard standing in Joe Siegler's office on Monday, January 29, 1996. What he is pointing at is one of Joe Siegler's computers uploading Shareware Duke Nukem 3D v1.0 for the first time to Software Creations.

And what did our own Charlie Wiederhold do on this day? In his own words.. "I spent my 19th birthday on the computer waiting for the demo to come out so I could mirror it on my personal webpage at UT. I was so freakin' pathetic."

Posted by Joe Siegler at 6:10 PM


July 28, 2000

EDuke Patch Released!

Today, a long awaited update to Duke Nukem 3D has been released. It's EDuke. What's EDuke? Well, in the words of the author, Matt Saettler..

EDuke allows greater flexibility and control for the large community of users making Total Conversions (TCs). If you want to make a TC, or want to run a TC that used EDuke, then please download it. There's a few things to get out of the way regarding EDuke up front. They are:

1.This is an enhancement for folks writing TC's. There are no new game features - the game itself is the same. The purpose of this update is to make life easier for folks who create TC's. Nothing more.

2.3D Realms did not write this patch - it was done by Matt Saettler - a former Build programmer (he worked on the Blood game by Monolith). It is being provided here as a convenience.

3.3D Realms does not support this patch - info on EDuke is available at the Official EDuke site.

4. This patch is free for US Atomic Edition v1.5 customers. It will not work with any other version of Duke Nukem 3D.

Again, we want to stress that there are not any new game features in this update - don't download this if you're expecting new levels, new enemies, art, sounds, etc. You'll be disappointed. The whole purpose of this update is to make it easier for folks who make TC's. They will have expanded control over various editable aspects of the game. That's it. Please also note that 3D Realms does not provide any support for this - if you have questions about EDuke, please visit the Official EDuke Web Site at http://www.dukeworld.com/eduke.

You can download the EDuke patch here. If you have any problems patching it, please make sure that you need to apply it to original unmodified US v1.5 Duke Atomic files. If you've modified your executable, or patched/cracked it in any way, this will fail. You need the original files from your CD.

If you have Duke Atomic v1.4, you can get a free update to update to v1.5 from our downloads page. If you don't have Duke Atomic, you can order it online - or if you have the v1.3d CD, you can get the Plutonium PAK online, which will update your v1.3d registered CD to v1.4 (from which you can then use the 1.4-1.5 patch).

Posted by Joe Siegler at 1:40 PM


July 21, 2000

EDuke Happenings

As you've noticed there hasn't been a whole lot going on lately. That should change next week with the release of EDuke - an enhancement by Matt Saettler to the v1.5 Atomic edition of Duke Nukem 3D. What's EDuke? Well, we'll let Matt tell you in these words from the EDuke site.

Enhanced Duke is modifications to the Duke program itself. Matt Saettler has the source to Duke Nukem (from pervious projects for GT/3D Realms). Enhanced Duke builds on the changes Matt made for those projects (WW2GI and NAM/Napalm) and goes much further.

The modifications allow much more control over the program from the CON language. The features added are listed on this page. EDuke is NOT a "TC". It will allow TC makers to do many more things. As Matt says, EDuke is not any sort of new maps, new levels, art, or anything. It's an extension of the game so that folks who do make TC's and whatnot can have expanded abilities. If you are into making maps, your own art, or other TC related issues, than you'll be interested in EDuke. If you don't do things like this, EDuke is not for you. If you want to learn more about EDuke, head over to Matt's EDuke site.

Posted by Joe Siegler at 12:30 PM


April 24, 2000

Duke Nukem 3D Sound Patch Updated

Ken Silverman has updated the Duke Nukem 3D sound patch released last week. This update to the patch includes code which will solve the same problem for folks with Duke Nukem 3D v1.3d! Here's a repeat of the original story about the patch.. If you are having sound problems with Duke Nukem 3D (most specifically with your Sound Blaster Live card), check out this patch. Also, you should check out the readme for the patch before you install it.

For some time now, several customers of ours who have PCI sound cards (most specifically the Sound Blaster Live) have experienced sound problems when playing Duke Nukem 3D. Not everyone has encountered this problem, but for those who did, the sound errors and irregularities have been particularly annoying.

Help is finally available for these folks. Available now on our master download page is a very small patch for Duke Nukem 3D which will correct this problem. If you download this patch and apply it, it will correct the problem for you. A few caveats about the patch:

*This is only for the following versions of Duke Nukem 3D: v1.3d shareware, v1.3d registered, v1.5 'Atomic Edition'

*No functionality is added to the game, nor is any game play changed. This is a minor sound patch only.

*If you use this on v1.3d registered, the Plutonium PAK Installation WILL FAIL no matter what you do. You'll need to reinstall v1.3d from the original CD to get the Plutonium PAK to work.

You can download this patch now, and if you run into any trouble, please make sure that your version of Duke Nukem 3D is installed, and has not been modified. If it has, the patch is likely to fail. In that event, you should reinstall your game from the original CD's and attempt to reapply the patch. If this still does not work, contact our Tech Support department.

For further technical support on any of our games, please visit our new Tech Support Online area, which contains the most common answers and solutions for just about every one of our games.

A special thanks goes out to Ken Silverman for getting this patch worked out. Ken is the original Build code programmer, and you can visit his web site here.

Posted by Joe Siegler at 3:40 PM


April 19, 2000

Duke Nukem 3D Sound Patch Now Available

For some time now, several customers of ours who have PCI sound cards (most specifically the Sound Blaster Live) have experienced sound problems when playing Duke Nukem 3D. Not everyone has encountered this problem, but for those who did, the sound errors and irregularities have been particularly annoying.

Help is finally available for these folks. Available now on our master download page is a very small patch for Duke Nukem 3D Atomic Edition v1.5 which will correct this problem. If you download this patch and apply it, it will correct the problem for you. A few caveats about the patch:

*This is only for Duke Nukem 3D Atomic Edition v1.5 (US Edition). It will not work with any other version of the game.

*No functionality is added to the game, nor is any game play changed. This is a minor sound patch only.

You can download this patch now, and if you run into any trouble, please make sure that your version of Duke Nukem 3D is installed, and has not been modified. If it has, the patch is likely to fail. In that event, you should reinstall your game from the original CD's and attempt to reapply the patch. If this still does not work, contact our Tech Support department.

For further technical support on any of our games, please visit our new Tech Support Online area, which contains the most common answers and solutions for just about every one of our games.

A special thanks goes out to Ken Silverman for getting this patch worked out. Ken is the original Build code programmer, and you can visit his web site here.

Posted by Joe Siegler at 12:00 PM


March 6, 2000

Duke Nukem 3D is a top game!

PC Gamer magazine has published their list of Top 50 games of all time, and our own Duke Nukem 3D is in the list! It placed #13 on the list. Some of the other games on the list are Doom, Warcraft II, Civilization, Diablo, Half Life, & Quake. All impressive games indeed, and it's always cool to be in a list of top games. If you want to check out the entire list, go pick up a copy of the magazine today - it's on newsstands now!

In other PC Gamer news, their web site has recently undergone a rather large overhaul - it has an all new look and feel to it. Make sure to check it out today by heading over to http://www.pcgamer.com.

Thanks 3D Portal.

Posted by Joe Siegler at 3:30 PM


October 18, 1999

What Makes an Instant Classic?

What makes an instant classic? That's what the Planet Nukem site asked in their article entitled "Features that made Duke Nukem 3D an instant classic". In this article, they list 10 different portions of Duke Nukem (the game and the character) that make up the entire mystique. Some of their features include "Lead character", "The humor", "The Build editor", and of course, "The strippers". Here's a few quotes from the article:

* I talked with a friend who runs a local software store and he says that the original Duke 3D sells more copies than Quake 2 does in a given month.

* There are few games that have a theme song as memorable as Duke's.

* Duke 3D raised the bar above goofy shooters like Doom with Pink demons and (compared to today) squeaky clean gameplay.

A lot more was said about Duke Nukem 3D in this article, so make sure to check it out! Unfortunately, we missed this when it was first put online back in mid August, but hey, better late than never, eh?

Posted by Joe Siegler at 1:00 PM


October 6, 1999

Games that Refuse to Die

Over the weekend, we were informed of an article that was placed online entitled "Games that refuse to die: Duke Nukem 3D". This article, written by JontheGrape, is an interesting look at Duke Nukem 3D's continuing popularity. This article examines why the game has remained a popular one both from a gameplay standpoint, and also from an editability standpoint. The article contains thoughts from Jon, as well as Andy Morris from 3D Portal, and our own Webmaster, Joe Siegler (among others). Here's a few quotes from the article:

1. The reason why I still love that game, and still go back to it once in a while is pretty obvious -- it's just pure fun!! The blowing from the rockets, the explosions, and the chicks is amazing, and always -- here's that word again -- FUN. (JontheGrape)

2. Proving it's still alive even more so than the TCs are the amounts of maps and other individual files people are still producing to this day. We get a nice steady stream of user maps, CON hacks, replacement art, etc. month after month, and insane amounts of downloads for all of them. (Andy Morris)

3. We gave the player someone to identify with, and the success of the games that have followed have shown this (Gordon Freeman, Johnny Blade). Companies have seen that you need a character to have a really big hook to get the player involved with the games' character. (Joe Siegler)

This is a pretty cool article, so make sure and check it all out today!

Posted by Joe Siegler at 1:00 PM


July 7, 1999

The End

No, no, no. We're not shutting down or anything. We wanted to point out an article over at 3D Gaming Network about game endings. Most computer games don't spend a whole lot of time on their endings (who can forget Doom's "awesome" ending), and this article hits on this much ignored aspect of our game genre. This article covers several games such as Final Fantasy 7, Starcraft, Warcraft, Wing Commander, and others.

They do talk a couple of times about our own Duke Nukem 3D. They thought our endings were hilarious.. Here, read what they had to say about it.

For humor, take a gander at Duke Nukem 3d. The ending to each episode was freaking hilarious, and the last one had me laughing for quite a while before I calmed down. It may not have had the depth of Warcraft 2, but it made the ending "fun", and it made people laugh.

The author (Eric Rasmussen) makes some pretty cool points about how a good ending could actually help the game in question. Make sure to check out what he has to say, it's a pretty cool article!

In other 3DGN news, I got an email from Rick Stutz over there after I posted the articles about the "Quickies" yesterday. He wanted to point out that they have some bitmaps available of that character art in addition to two other similar types of characters. If you like that graphic, you can download a larger version for a windows background! (You can get #2 and #3 via these links)

Posted by Joe Siegler at 1:00 PM


June 10, 1999

A Look Back at Duke Nukem 3D

The 3D Gaming Network has an article online today, which is a look at Duke Nukem 3D. The piece is called "Look Back: Duke Nukem 3D", and was written by two 3DGN staffers, Eric Rasmussen & Rob Walker. In it, they talk about their memories of Duke Nukem 3D and how it affected them in 1996 (It's now been 3 years since we shipped the full version of Duke 3D now!). Here's a bit of what they had to say..

*One of the reasons Duke3d is such a classic is because of its wacky humor and unorthodox style. You weren't just "Space Marine"; you were a real character with personality, "Duke Nukem."

*The weapons were unique throughout the game also; many of which still haven't been exceeded in terms of sheer creativity and fun.

*It had the best humor in any game to date, and the action doesn't disappoint either.

They had a lot more to say about the game, so make sure to check out the entire Duke Nukem 3D lookback over at 3DGN today!

Posted by Joe Siegler at 1:00 PM


April 9, 1999

OpenGL Build Touch

3D Portal brings us this news story about a new Duke Nukem 3D Build utility called "OpenGL Build Touch". Check it out...

New to Dukeworld today is OpenGL Build Touch, the hot OpenGL editing utility for Duke Nukem 3D .map files by James Ferry. OpenGL Build Touch allows level designers to tweak their maps practically any way they desire, giving total control over sectors, walls, and sprites, and also providing ways to implement new effects in your maps that are unable to attain via Build. Visit the site at http://www.dukeworld.com/oglbt/ to download the utility and to check out James' CON Editing Information guide for Duke Nukem 3D v1.3d.

Posted by Joe Siegler at 1:00 PM


January 4, 1999

Duke Nukem Voted 7th Best Game of all Time

The February 1999 issue of PC Gamer has a feature article titled, "The PC Gamer Readers' Top 50." These are games that are voted by readers and game players, not the press, and they include all games ever released.

Two games originally released by us made the list:

* #7 -- Duke Nukem 3D, developed by 3D Realms and released May 1996 (full version).
* #29 -- Wolfenstein 3-D, developed by id Software and originally released by Apogee in 1992.

A big thanks to all of the game fans who voted for us! Also, a deserved congratulations must go to Blizzard, with three of the top five games: StarCraft (#1), WarCraft (#2) and Diablo (#5).

Posted by Joe Siegler at 1:00 PM


December 14, 1998

Scott Miller on Duke3D

David Laprad of the Adrenaline Vault emailed me and told us about an article he published on AVault about Duke Nukem 3D. In it, Scott Miller talks about several aspects of Duke Nukem 3D development. Here's a short quote from the full article:

"Duke Nukem 3D was such a brash take on gaming in 1996, with gameplay innovations and attitude to spare. I think players are eagerly looking forward to the next game from 3D Realms, hoping it'll make as big a splash as Duke Nukem 3D did. No game has been able to establish such a unique male character since Duke hit the scene, so he is still the King."

Posted by Joe Siegler at 1:00 PM


December 14, 1998

Duke Nukem 3D Still Available

There was a rumour going around last week about Duke Nukem 3D no longer being available for sale. This is untrue. While it might not be available at a store near you (depending on how they order games for their operations), it will always be available direct from us. In fact, George Broussard sent an Email to 3D Portal the other day about this, and here's what he said:

People will always be able to order the game from us. GT/Eidos should still be selling it overseas. It has not been discontinued to the best of my knowledge.

If you're looking for Duke Nukem 3D (or any of our games for that matter), you can check out our ordering info page for the latest info on ordering. For a complete list of games that are available, cost, format, etc, check out our pricing page (which also has info on discontinued games, too).

Posted by Joe Siegler at 1:00 PM


November 12, 1998

3D Realms Makes Gamecenter's Top 10 List - 6 Times!

GameCenter has been around for two years and decided to rank their top ten feature stories of more than 2000 total. Six of those features included 3D Realms!

* Best Feature #9: Prey was one of the games ranked in a feature titled, "The Magnificent 7."
* Best Feature #8: Wolfenstein 3-D is ranked number three is a feature titled, "The Hall of Game Innovation."
* Best Feature #6: Duke Nukem 3D was matched against Quake in another major feature, with Duke winning in the areas of weapons, deathmatching and interface.
* Best Feature #4: The original Duke Nukem ranked number five in a feature titled, "The Top 10 Downloads of All Time."
* Best Feature #2: In a feature titled "Separated at Birth," Duke Nukem and Tom Jones are compared with shocking results. GameCenter rates this feature as maybe "the funniest story GameCenter has ever published."
* Best Feature #1: This probing feature on "Sex in Games" also references Duke Nukem a time or two!

This is a really fun set of stories, some of which you might have missed. You can also vote for your favorite feature. At the time of this writing the top four features leading the voting all include Apogee/3D Realms games.
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Posted by Joe Siegler at 1:00 PM


October 12, 1998

Duke Nukem Con Editing FAQ

Jonah Bishop of MAP FAQ Central has written to us to tell us that the latest version (3.0) of his Duke Nukem 3D .con editing FAQ has been released. If you're intro editing your copy of Duke3D, you owe it to yourself to read this! Make sure to head to Map FAQ Central to pick up your copy. Here's what Jonah has to say about his new version..

The latest and greatest version of the con editing FAQ is now available for download! All new tutorials, a new layout, and some commands and parameters updated. Head on over to the Duke Nukem 3D FAQ Downloads page to get it!

We also have our own section for FAQ's here that covers quite a lot of our games, including the acclaimed "Apogee FAQ" by Sam Stoddard. That is a must read for any Apogee/3D Realms fan!

Posted by Joe Siegler at 1:00 PM


October 1, 1998

Duke Manager 98

In more Duke Nukem News, Duke Manager 98 v3.15 has been released. What is that? Here's the description from the program's home page...

Well, it's more than just another launch utility. DM98 was designed to be an all inclusive Duke3D management tool that includes almost everything needed to maximize the Duke3d gaming experience. The current version of DM98 is still FREEWARE and is only available for Windows 95/98, English language.

ZDNet (Ziff-Davis) awarded this utility an "Editor's Pick Award" for software excellence. Make sure to swing by the Duke Manager 98 site to pick up your copy. If you use a lot of Duke user files and maps, then you should have this.

Posted by Joe Siegler at 1:00 PM


August 12, 1998

Build Just Won't Go Away

Build, the venerable game engine from 3D Realms just won't stop rearing it's head.

A game using our Build engine is about to be released. It's called "Redneck Deer Hunting'". Part of the description on the back of the box... "From the creators of Redneck Rampage� comes a hunting game that's so real, you'll be expecting' the Game Warden to be checking' tags! But don't worry, this is All Season, All Weapons, All Thrilling' and Killing' with your helpful local backwoods guide, Leonard. You'll explore acres and acres of prime habitat, including forest, woodlands, lake, snowpark and shooting range - using all your available tracking' skills to follow, find and finish off your prey. Use attractant scent and choose between rifle, shotgun, pistol, or crossbow for varying levels of difficulty."

This game was written by Xatrix, and is distributed by Interplay. I had a look at Interplay's web site, and couldn't find anything about the game there, nor could I find anything on Xatrix's site, either. I'm told that this game is either out now, or is due to be on the shelves any day now.

This brings the number of games released that use the Build engine to eleven. We ourselves have released two games using the Build engine, those being Duke Nukem 3D & Shadow Warrior. The other games that use Build are TekWar, Witchaven, Witchaven II: Blood Vengeance, Blood, Powerslave, Redneck Rampage, Redneck Rampage Rides Again, & NAM. There was another game under development using the Build engine (a paintball game), but we're not sure if it will see the light of day at this point.

UPDATE: The paintball game did eventually come out, it was called "eXtreme Paintbrawl".

UPDATE 2: We also believe there was an "eXtreme Paintbrawl 2" that used the Build engine. There were several of these in the Paintball series, but we're only positive #1 used Build.

Posted by Joe Siegler at 1:00 PM


July 2, 1998

Duke Caribbean: Life's a Beach Review

The August issue of PC Games is out, and it has a review of the Duke Nukem 3D add-on, "Life's a Beach". About it the say..

Created by the guys behind Suckin' Grits, this sunny adventure finds Duke wearing sandals and carrying a squirt gun, his enemies in sunglasses and Hawaiian shirts, and pipebombs turning into pineapples. Fun, funny, and fairly challenging.

Posted by Joe Siegler at 1:00 PM


June 3, 1998

Duke Nukem 3D a "Greatest Game"

PC Games magazine has put out their August 1998 magazine, and the cover article is "Top 100 Greatest Games of all Time". In this article, Duke Nukem 3D placed in the Top 10! This is what they had to say about Duke Nukem 3D:

Simply put, no first person shooter can touch Duke Nukem 3D for character, charm, humour, absurdity, and most of all, interactivity. Just about everything in Duke Nukem 3D is breakable, shootable, switchable, or explodable: toilets flush, mirrors reflect, light switches work...

They had a lot more to say, so make sure and check out this article, and see where your favorite games placed. Also, they had a sidebar article where they asked several prominent game developers what their most important games were. Some of the folks asked were Steve Jackson, Mike Wilson, Brett Sperry, and our own Scott Miller & George Broussard.

Scott's Top 5:

1. Doom
2. Mule
3. Planetfall
4. Tetris
5. Ultima III

George's Top 5:

1. Warcraft II
2. Doom
3. LucasArts Adventure Games
4. Dark Forces/Jedi Knight
5. Duke Nukem 3D

The article also gives reasons why they chose these games; make sure to check it out.

Posted by Joe Siegler at 1:00 PM


May 15, 1998

More Lost Levels for Duke 3D!

3D Portal's Dukeworld now has the second in the lost series of levels for Duke Nukem 3D available. This second level is called "Sweeney", an average-sized map which takes you through the confines of Sweeney & Company - Sewage Experts and their plant's surrounding areas. Make sure to check out Dukeworld for this and more in the Lost Levels Series.

Posted by Joe Siegler at 1:00 PM


May 13, 1998

Lost Levels for Duke Nukem 3D Surface!

We've been asked several times if there have ever been levels made for Duke Nukem 3D that never were released. Well, some of these levels have finally surfaced. Dukeworld (a 3D Portal Site) has some levels online created by Richard Gray (AKA The Levelord) during his time here working on Duke Nukem 3D, but were not used in the final versions of Duke 3D.

The first in the series of lost levels, "Sewer", is now available at Dukeworld. Head over there and check out a piece of Duke's history that has never been seen before!

Posted by Joe Siegler at 1:00 PM


March 20, 1998

Reviews!

3D Portal has told us that a couple of our games have been reviewed again. Check out the reviews:

1. Plug & Play's review of Balls of Steel (offline; link removed Aug 2006)
2. Happy Puppy's review of the Duke Nukem 3D addons, Nuclear Winter & Life's a Beach

Posted by Joe Siegler at 1:00 PM


March 16, 1998

East Meets West Released


Come get some Duke, and while you're at it, cut yourself a slice of Wang!

The package "East Meets West" is now available in the stores (It was spotted by our webmaster this weekend). Featuring The King of Carnage & the Disciple of Destruction, the East meets West box contains the full version of Duke Nukem 3D Atomic v1.5, as well as Shadow Warrior v1.2. For those of you who haven't bought these games yet, this package is a great way to get up to speed with all the latest action from 3D Realms. This title is available only in stores, it cannot be ordered directly from 3D Realms. You can get more information on the Other Products Page here on our web site.

Posted by Joe Siegler at 1:00 PM


March 11, 1998

Duke Nukem Addon Reviews

Two recent Duke Nukem 3D addons were reviewed at Zentropy. The two addons reviewed are "Duke Nukem: Nuclear Winter" & "Duke Nukem Caribbean: Life's a Beach". You can read Zentropy's review of these games here.

If you'd like to buy these addons, you can call 1-800-229-2714 to order (that's the number for WizardWorks). Duke Caribbean is Item #51452, and Nuclear Winter is item #51447.

Posted by Joe Siegler at 12:00 PM


February 24, 1998

Life's a Beach!

Forgot to mention the other day that the Adrenaline Vault put a review of the Duke Nukem 3D Add-on, "Duke Caribbean: Life's a Beach" online. The Duke addons keep coming it seems, and as long as they're being put out, someone's gonna review 'em. :) Make sure and check out the review at http://www.avault.com/reviews/beach.asp

Posted by Joe Siegler at 1:02 PM


February 17, 1998

Three 3D Realms Games Awarded!

Softseek has awarded three of our games with their "Editor's Pick" award. The three games given this award are:

Duke Nukem 3D, Shadow Warrior, & Terminal Velocity.

Softseek is a site dedicated to the distribution of Shareware, Freeware, & Evaluation software. You can get to their site by clicking on the graphic to your right. You can also see what they had to say about our games by clicking on each of the names above.

Posted by Joe Siegler at 1:00 PM


February 12, 1998

Duke Nukem: Nuclear Winter Review

The aliens have returned, this time brain-washing Santa and recruiting the FEM (Female Elven Militia) to spoil Christmas for all the children of the world. They're even threatening to take over the world. Looks like Duke's got to go another round against these vile creatures, being the lover of Christmas he is.

So starts the review of Duke Nukem: Nuclear Winter, an add-on for Duke Nukem 3D Atomic Edition by SillySoft. Make sure to check out the review on the CGNC web site. Also, while you're there, you can buy the add-on online at a discount!

There is some more info on this product on our other products page, and on the SillySoft Home Page.

Posted by Joe Siegler at 1:00 PM


January 15, 1998

It's Winter Time!

Available now is the Duke Nukem 3D Add-on "Nuclear Winter". It should be in a computer store near you (it was seen by our own eyes in CompUSA). More information on this add-on is available at http://www.sillysoft.com. SillySoft are the makers of this product. If you'd like to order this product online, click on the Nuclear Winter box you see here. Please Note that when you get there, you will need to enter Nuclear Winter into the Product Search box in order to get it.

Posted by Joe Siegler at 1:00 PM


December 18, 1997

Duke Nukem: Nuclear Winter Update

The demo for this new Duke Nukem 3D add-on has been released. Duke Nukem: Nuclear Winter is done by SillySoft. Click on the graphic to visit their home page for more information on the product, and to download the demo!

Duke Nukem: Nuclear Winter (both the demo and the full version) require Duke Nukem 3D Atomic v1.4 or v1.5. It will not work with shareware, nor the registered v1.3d CD.

Posted by Joe Siegler at 12:01 PM


December 7, 1997

New Duke Nukem TC Released

Now available is Ages in Time, the long awaited total conversion for Duke Nukem 3D. Brought to you by Mystique, you can get more information, download the TC, and view tons of screen shots and other info by clicking on the banner graphic below!

Posted by Joe Siegler at 12:01 PM


April 26, 1996

Duke Nukem 3D Shareware v1.3d Released!

Today 3D Realms releases an update to our 3D action game, Duke Nukem 3D. This game has the hottest 3D technology, the coolest game play, and Duke Himself is quite a character. You can visit the Duke Nukem 3D page here to get more info, and a list of sites where you can download the software and the patch.

Posted by Joe Siegler at 12:01 PM


February 20, 1996

Duke Nukem 3D v1.1 Released by 3D Realms!

Today 3D Realms releases the long awaited third chapter in the Duke Nukem Saga, Duke Nukem 3D. This game has the hottest 3D technology, the coolest game play, and Duke Himself is quite a character. You can visit the Duke Nukem 3D page to get more info.

Also, due to the extremely high interest in this game, our server has become bogged down with people trying to download the game from here. We request that you check out this following page: http://www.3drealms.com/duke3d.html. This page lists several FTP and WWW sites where the game can be downloaded; there probably is one close to you, or in your country!

Posted by Joe Siegler at 12:01 PM


November 19, 1995

Duke 3D Slide Show Released & Ravager Shots Added

Today, 3D Realms releases the official slide show for Duke Nukem 3D! It has over 20 screen shots, an included PCX viewer for viewing them, and includes text about the game listing some of the features, and what kinds of weapons, etc will be in the game!

Click here to be taken to the Duke Nukem 3D page, where you can download this slide show, as well as view a few other screen shots that aren't in this file!

Also added today are 5 screen shots for Ravager, a hot scroller game under development by Apogee. Click here to be taken to the Ravager page, where you can view them!

Posted by Joe Siegler at 12:01 PM