It's the 22nd century, galactic travel is commonplace, peace is at hand, and
the future looks bright. Until Goldfire's plan to unleash an army of military mutants
shocks the galaxy. Dr. Goldfire, a brilliant bio-scientist whose morbid research led to
incredible genetic improvements in humanoids and aliens, has gone power crazy.
Only the galaxy's best agent, Blake Stone, has a chance to infiltrate Goldfire's secret
fortress on a remote planet, and end the evil before it's too late. Up against absurd
odds, and the most hideous genetic creatures and armed personnel ever amassed, it's up to
you to help Blake in his most dangerous mission ever, classified: Planet Strike!
again, British military agent Blake Stone will find himself in a life
or death struggle for the control of humanity's future. After a
five year manhunt for the elusive Dr. Goldfire, the search has ended.
trail has led Blake to the planet Selon, and to the abandoned
Institute Training Complex. If the reports are correct, then Dr.
Goldfire is alive and has once again created a fiendish
army of evil mutants. Blake is going to need all his wits,
skill, and the best firepower money can buy to put an end to
Goldfire's plans. Blake's mission is clear - he must use all his
resources to destroy Dr. Goldfire before he can unleash his new army
of mutant creatures on the universe.
These features are all changes, improvements or additions to
the features of the original Blake Stone: Aliens of Gold.
- 20 all-new levels with wildly new designs.
- New wall/environment graphics throughout.
- Cloaked actors that appear out of nowhere.
- All-new alien-like guards (not the same three original
- Real-time Automap (multi-zoom: 2x MAG shows actors)
- Four new bosses.
- A new blaster weapon (anti-plasma cannon, can blast through
- Fission detonator blows security cube to unlock teleport.
- 3 morphing actors (first appear as statues, or other objects).
- New hazards, like barriers and spikes.
- Improved actor intelligence.
- Blastable ammo (you can accidentally destroy ammo packs).
- All new music.
- Bobbing gun effect for realism.
- Darker, more realistic levels (changing light conditions).
- New, more realistic weapon graphics.
October 28, 1994.